Update 2: It* worked! I converted my ASCII FBX to Binary, and I imported successfully into Blender 2.80. ![]() Update: I found this page with links to Autodesk tools, including the FBX 2013.3 Converter for Windows 64-bit mentioned earlier in this thread: I'm still looking around the Autodesk site for a free tool, but it may require some trial software. Supposedly there's a free tool for converting this using the Autodesk. This download is provided to you free of charge. The download version of FBX 2013.3 Plug-in for 3ds Max Design 2013 is 2013.3. We also recommend you to check the files before installation. The download was scanned for viruses by our system. When they choose ASCII, we need to covert it ourselves. Thank you for downloading FBX 2013.3 Plug-in for 3ds Max Design 2013 from our software portal. We need Binary format, and whoever makes the model needs to choose ASCII to give customers all the data, or they choose binary to make it importable to Blender. ![]() It says that ASCII format is human readable, contains all the model's info, but it's not Blender-readable.
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